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[[city:session_25]]


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city:session_25 [2018/10/21 20:53]
fectin
city:session_25 [2018/10/21 20:54] (current)
fectin
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 ======Session 25: ====== ======Session 25: ======
-=====The city is on the verge of flooding, Elanor needs to be raised from dead, so lets try killing the dragon skeleton with a sandstorm=====+====The city is on the verge of flooding, Elanor needs to be raised from dead, so lets try killing the dragon skeleton with a sandstorm====
 The party has found 7 wands and has had one of their party fall in battle. The priority is to return to Cauldron to stop the floods and find someone to raise their fallen friend. So no one questions Hilde when she says she has a cool new spell that she thinks could potentially kill the skeleton dragon and decides to put the plan into action on their way out. After all, the dragon skeleton only managed to almost one shot the fighter earlier so trying to get it to stay in a aoe sandstorm for 6 minutes is a foolproof plan and nothing could go wrong. Hilde ventures into the cave with Loskid following and Melgarin and Lelenia stay near the doorway. Hilde can't find the dragon skeleton so she casts glitterdust. This gets the attention of the dragon skeleton which is now very sparkly. Hilde casts a Haboob, slightly scratching the dragons bones, and suddenly remembers that the dragon is more than capable of squeezing through the cave passageways. The plan changes to run away as the dragon brings Hilde, Loskid, and Melgarin to a inch of their lives. Hilde is reminded to consult her arcane knowledge and she realizes that the dragon is capable of finding a place in the cave that is not subject to a 2d4 damage from sand a round and stay there. With this idea out of the way the party gets back to their actual mission, right after Hilde bags the bodies of the dungeon bosses for reasons. ​ The party has found 7 wands and has had one of their party fall in battle. The priority is to return to Cauldron to stop the floods and find someone to raise their fallen friend. So no one questions Hilde when she says she has a cool new spell that she thinks could potentially kill the skeleton dragon and decides to put the plan into action on their way out. After all, the dragon skeleton only managed to almost one shot the fighter earlier so trying to get it to stay in a aoe sandstorm for 6 minutes is a foolproof plan and nothing could go wrong. Hilde ventures into the cave with Loskid following and Melgarin and Lelenia stay near the doorway. Hilde can't find the dragon skeleton so she casts glitterdust. This gets the attention of the dragon skeleton which is now very sparkly. Hilde casts a Haboob, slightly scratching the dragons bones, and suddenly remembers that the dragon is more than capable of squeezing through the cave passageways. The plan changes to run away as the dragon brings Hilde, Loskid, and Melgarin to a inch of their lives. Hilde is reminded to consult her arcane knowledge and she realizes that the dragon is capable of finding a place in the cave that is not subject to a 2d4 damage from sand a round and stay there. With this idea out of the way the party gets back to their actual mission, right after Hilde bags the bodies of the dungeon bosses for reasons. ​