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[[exalted_gi:episode_11]]


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exalted_gi:episode_11 [2012/03/18 03:23]
fectin
exalted_gi:episode_11 [2012/03/18 04:00] (current)
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 Hammer goes off to find out why his "recruits" aren't helping with the remaining cleanup. He finds his tiny mission empty (though tidy). As Hammer is illiterate and has been recruiting heavily from the pantsless hobo demographic, there are no records to look through for hints as to where they went.  Hammer goes off to find out why his "recruits" aren't helping with the remaining cleanup. He finds his tiny mission empty (though tidy). As Hammer is illiterate and has been recruiting heavily from the pantsless hobo demographic, there are no records to look through for hints as to where they went. 
 +
 Rabbit tries to go see Brilliant Parakeet, and finds that he is also gone! He left a message though, that he had gone to help one of his best clients out of some difficulties she had gotten into. He will likely be gone until the new player shows up.  Rabbit tries to go see Brilliant Parakeet, and finds that he is also gone! He left a message though, that he had gone to help one of his best clients out of some difficulties she had gotten into. He will likely be gone until the new player shows up. 
  
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 That's weird, but there doesn't seem to be much to do about it. Also, they discover, there is a nicely graveled path leading in the direction of the demesne, which is new. Without any more clues here, they set off along the path.  That's weird, but there doesn't seem to be much to do about it. Also, they discover, there is a nicely graveled path leading in the direction of the demesne, which is new. Without any more clues here, they set off along the path. 
  
-At about the halfway point, they are coming around a gentle bend and run into a column of animate blocks. They look very like modrons. Hammer stops them, but they are uninterested in interacting with him. When he won't let them past, they start building a new path around him. He, in turn, tries to loop their new path back around on itself. They take the opportunity to return to the original path and walk past. [i]Mysteriously[/i].+At about the halfway point, they are coming around a gentle bend and run into a column of animate blocks. They look very like modrons. Hammer stops them, but they are uninterested in interacting with him. When he won't let them past, they start building a new path around him. He, in turn, tries to loop their new path back around on itself. They take the opportunity to return to the original path and walk past. //Mysteriously//.
  
-The circle gives up on the animate cubes and continues on toward the demesne. They pass several more columns, which also ignore them. On arriving, they see a major construction project underway. The foreman is happy to see them. His name is Bob (heyI had about 15 minutes to completely re-prep). He is a brother in the same order as Hammer (the Builders), and is building a monastery for him, apparently in response to some messages Hammer had sent several sessions previously. He was assigned to this task, but this is pretty much what he does. Hammer's erstwhile recruits are helping. Bob is surprised that Hammer is surprised at anything going on. Bob happily accepts their help though.+The circle gives up on the animate cubes and continues on toward the demesne. They pass several more columns, which also ignore them. On arriving, they see a major construction project underway. The foreman is happy to see them. His name is Bob (Harhar). He is a brother in the same order as Hammer (the Builders), and is building a monastery for him, apparently in response to some messages Hammer had sent several sessions previously. He was assigned to this task, but this is pretty much what he does. Hammer's erstwhile recruits are helping. Bob is surprised that Hammer is surprised at anything going on. Bob happily accepts their help though.
  
 There are a number of weird things that they discover about the situation: There are a number of weird things that they discover about the situation:
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   * Areas of creation don't normally turn back into Wyld. Especially not in the middle of creation. Though that might explain a few other oddities:   * Areas of creation don't normally turn back into Wyld. Especially not in the middle of creation. Though that might explain a few other oddities:
     * The animate blocks are quarrying stone by lifting it out of the ground, in pre-carved cubes     * The animate blocks are quarrying stone by lifting it out of the ground, in pre-carved cubes
-    * There are various other kinds of marble in the quarry, not previously native to the region.+    * There are various other kinds of marble in the quarry, not previously native to the region.
     * There was an earthquake in an area not noted for earthquakes.      * There was an earthquake in an area not noted for earthquakes. 
-            * * The demesne is stronger than it was. That's not impossible normally, but it takes years of effort and landscaping.  +  * The demesne is stronger than it was. That's not impossible normally, but it takes years of effort and landscaping.  
-  * Bob's a bit...[i]off[/i] too: +  * Bob's a bit...//off/too: 
-    * He is hooge. Not quite as large as Hammer, but nearly.  +    * He is hooge. Not quite as large as Hammer, but nearly.  
-    * He works on building the monastery 24/7 for two months.  +    * He works on building the monastery 24/7 for two months.  
-    * His explanation for where the animate blocks came from is "out of the ground." As in, he brought plans with him, did some surveys, and the blocks came up out of the ground and started building.  +    * His explanation for where the animate blocks came from is "out of the ground." As in, he brought plans with him, did some surveys, and the blocks came up out of the ground and started building.  
-  * The blocks are building themselves into the monastery. That's convenient, but odd.  +  * The blocks are building themselves into the monastery. That's convenient, but odd. 
-  * The monastery has the same floor plan as the other two monasteries they've seen.  +  * The monastery has the same floor plan as the other two monasteries they've seen.  
-  * The monastery is a manse.  +  * The monastery is a manse. The manse goes up //fast//. Normally, a two dot manse would take four years to build. This took about 1/30 of that (Exalted years are weird and long). 
-  * The manse goes up [i]fast[/i]. Normally, a two dot manse would take four years to build. This took about 1/30 of that (Exalted years are weird and long).  +  * Unlike the other monasteries, which were built around trees, this one is built around a stone monolith. 
-  * Unlike the other monasteries, which were built around trees, this one is built around a stone monolith. +
  
 Eventually, it's finished. Bob putters around town for a bit, then gets on a ship to somewhere else. A different guy from a different order arrives to help with administrivia.  Eventually, it's finished. Bob putters around town for a bit, then gets on a ship to somewhere else. A different guy from a different order arrives to help with administrivia.